The constraints imposed by the Covid-19 health crisis have led many cultural institutions to reconsider the ways in which they interact with their audiences and to seek new forms of relationship with their stakeholders in a context where physical encounters and face-to-face interaction have been severely limited. Against this backdrop, the Streaming Culture project aims to investigate how forms of digital production and consumption have changed during the lockdown phase and in the months immediately following, through a unique combination of computational sociology and qualitative methods. This constitutes a research design that offers the possibility of gaining fundamental knowledge on the patterns of cultural production and consumption in the Lombardy region, with a level of granularity not yet present in existing research. This knowledge can also be the basis on which to rethink policy strategies for public decision-makers and all cultural operators. The research produced a rich collection of data, both quantitative and qualitative, through the use of mixed methods. The extraction and collection of big data (mainly from the social media profiles of Lombardy's cultural operators) was flanked by qualitative interviews and digital ethnographies. In particular, the collection includes five data: - a mapping of cultural operators in Lombardy - a dataset of a sample of cultural operators enriched with social media profile data - Twitter data (IDs only) - data from the "Who's your dealer?" survey - eight semi-structured interviews with cultural operators and/or creators
No sampling data
face to face interview
web-based self-administered questionnaire (CAWI)
other