The file contains a Unity project, which allows to test the desktop-based visualization techniques introduced in the Paper "Been there, Seen that: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments". It allows you to analyze 3D gaze and movement data sets recorded using the HoloLens 2. It provides you with a gaze replay visualization, which is linked to a space-time cube visualization to show an overview of the behavioral data and inspect important events in more detail.
The project includes a folder called Assets, which contains the necessary scripts and data. The project can be opened using Unity. We recommend Unity version 2020.3.24f. The scenes GazeReplay and STC need to be dragged into the hierarchy window and the GazeReplay scene must be unloaded. Afterward, the visualization can be viewed and tested within the game view by hitting the play button.
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└── MyScripts
└── General
|── ButtonFunctionalities # the code for UI elements
|── ReadData # the code for loading the data
|── Trajectory # visualizes movement within space-time cube(STC)
|── StackedHeatMap # visualizes cube heatmap within STC
|── HeatmapWall # visualizes heatmap within gaze replay
|── ReplayManager_General # visualizes participants within gaze replay
└── Resources
└── CSVFiles
└──AnchorFile #contains the files needed to transform the data into one
coordinate system
└──GazeData #contains the recorded gaze data of the participants
└── Scenes
|── GazeReplay # Scene for gaze replay
|── STC # Scene for STC
Please check the GitHub page for the latest version.