We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario.
When participants approached six virtual agents (i.e., two males, two females, a humanoid robot, and a pillar) to ask for directions, we found that participants respected the agents’ PS (Personal Space) and modulated interpersonal distances according to the human-like agents’ perceived gender. When participants were instructed to walk through the agents, we observed heightened skin-conductance levels that indicate
physiological arousal.
Specifically we make available interpersonal distances, questionnaires data, Skin conductance data, Unity Environment used for the study and lastly, the analysis code.
Users interested in reproducing the results can follow the methodology as reported in the paper, the analysis code as reported in the R script (" Inference_CHI22_2.R ") in the Files section, and the Augmented Reality Environment used as reported in the Related Material section.